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About me

Nicholas Lee
24 - Based in Manchester, UK
Graduated Game and Interactive Audio at Futureworks in 2021

I am always learning new aspects of the ever evolving industry of game audio. Audio helps in creating unique and believable environments in games far more than most realise. My time at Futureworks taught me about all the different aspects that can lead to the most well renowned game sound design. I really want to learn all that I can from people who already work in the industry and make meaningful connections to produce exciting work. 

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I love to produce interesting and useful field recordings, unique sound design elements, believable ambient tracks and implement them with interactive and adaptive systems. I can use ProTools, Unity, Unreal Engine, FMOD and WWISE to achieve this. Take a look at my blog to learn about the current projects I am working on that showcase my work. 

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Of course, feel free to contact me about anything related to my work or any questions you have, I am happy to answer and help where I can :)

My CV

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