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Nick Lee
Sep 16, 20242 min read
Always Learning
A new blog post? So soon after the last one? Things must be changing. That's right! Tomorrow I start teaching the first semester of the...
Nick Lee
May 1, 20247 min read
May 2024 Update
Hi again. Anyone reading this blog post can probably see how long it has been since I last made another, an amount of time I am...
Nick Lee
Apr 26, 20232 min read
FF16 Trailer Sound Re-Design
Above is a cinematic sound re-design that I have just completed. It took about two weeks of work and it was super fun to create the...
Nick Lee
Apr 12, 20232 min read
FPS Sound Re-Design
Above is the link to my first sound re-design project using the Unity engine. Have a watch and feel free to leave any feedback for me, it...
Nick Lee
Mar 21, 20232 min read
Gained my Unity Programming Certification!
Finally, an update on my Unity programming journey I feel is worthy of making on this blog. It has been a while since my last post but I...
Nick Lee
Jan 4, 20232 min read
Aspiring game audio programmer
After a long and interesting 2022, the new year has given me the courage to push harder for my personal goals. Though, instead of a new...
Nick Lee
Apr 1, 20223 min read
Soundscapes so far
This project has been quite good for reminding me how to use FMOD and why I might prefer using Wwise in the future instead. Each...
Nick Lee
Mar 8, 20222 min read
Starting a Soundscape Collection
Image Source As I said in my previous post, one of the ideas I have had for a while for an audio project is the idea of a collection of...
Nick Lee
May 25, 20212 min read
Why You Fell
Created by Casey J, this game tells the story of a man who finds himself in a strange world and is forced to delve into the memories of...
Nick Lee
May 5, 20211 min read
Sonification - Journey To The Bottom Of The Ocean
Have you ever wondered what it might sound like to travel in a sub to the deepest depths of the ocean? Well now you can download my...
Nick Lee
May 5, 20211 min read
A Guide To Field Recording For Games
For my honours project, I chose to focus it upon a passion I have developed since starting my studies at Futureworks. Field recording has...
Nick Lee
Apr 20, 20217 min read
Airport Field Recordings
As the final field recording practical research for my guide, I decided to create an asset pack consisting of take-off and landing...
Nick Lee
Mar 29, 20215 min read
Water - Foley and Field Recording Sound Library
In 2019 I started work on my first sound library or asset pack as an assignment for my second year of my Game and Interactive Audio...
Nick Lee
Mar 21, 20216 min read
First Car Field Recording Done
This post is about the recent field recording session I had that will form supporting research part of my Honours Project. I will go into...
Nick Lee
Mar 15, 20214 min read
Horror Engine - Sound Redesign using Unreal Engine 4
In 2019/2020 one of my assignments was to take a finished game, add my own sound design through UE4 and then also recreate the project in...
Nick Lee
Mar 7, 20214 min read
Mixing in Wwise so far
One of my final modules for my Game and Interactive Audio degree is called Interactive Mixing and Delivering. The brief is to take a...
Nick Lee
Feb 27, 20214 min read
Some modern games I have played that I think have good sound design
Below is a list of some modern video games I have played with a short note about the sound design of each. If you can't tell, yes I am...
Nick Lee
Feb 15, 20214 min read
Going back to basics with UE4
What would you include in a beginners lesson to UE4 audio implementation? At the moment I am spending a fair amount of my time and...
Nick Lee
Feb 3, 20214 min read
Sonification Project Update - What sound would a Blobfish make?
Image credits: https://otlibrary.com/blobfish/ The development of my Sonification project has both progressed and slowed down in certain...
Nick Lee
Jan 15, 20215 min read
Seight - A Sound Redesign Using Wwise
The game with original audio is available here: https://kwixb.itch.io/seight It is a lot of fun so go check it out and give it a try....
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